# Changelog

# [2.2.0] (2023-03-07)

# Features:

  • PlayStation 4 & 5 support UE4.27
  • PlayStation 4 & 5 support UEv5.0
  • PlayStation 4 & 5 support UEv5.1

# Bug Fixes:

  • Fixed accuracy issue in viewability calculation

# [2.1.0] (2023-01-17)

# Features:

  • Google AD_ID support

# Bug Fixes:

  • Fixed issue in Ad Request retry logic

# [2.0.0] (2022-11-22)

# Features:

# Bug Fixes:

  • Frameplay Session can now persist between multiple Worlds
  • Fixed an issue that occured when installing the Frameplay SDK as a Project Plugin

# [1.4.2] (2021-06-22)

# Bug Fixes:

  • Fixed issue with image processing content length
  • Updated web-request timeouts

# [1.4.0] (2021-06-08)

# Features:

  • Ad Image Quality Configuration
  • 4.23 Backwards Compatiability (Note: requires separate plugin)
  • 60:9 Ad Space ratio
  • Updated User-Agent capture

# [1.3.1] (2021-04-08)

# Features:

  • Upgraded to support Unreal Engine 4.26
  • Android Support
  • iOS Support
  • Developer settings (data asset) UI facelift
  • Introduced a "Frameplay" button within the Editor's toolbar
  • New "Force Reregister All" functionality
  • Removed the Ad Space's Colliders By Default

# Bug Fixes:

  • Plugin is now an engine only plugin

# [1.1.1] (2020-10-13)

# Bug Fixes:

  • Fixed reported missing plugin issue

# [1.1.0] (2020-10-01)

# Bug Fixes:

  • Fixed Ad Space Placeholder Material popping when loading a new ad
  • Material Optimisations
  • Other bug fixes

# [1.0.0] (2019-11-04)

  • Initial Release
Last Updated: 2/16/2024, 4:33:34 PM